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Welcome to Impact Gaming!

The Impact Gaming Community is multi-game MMO gaming community.  We are a group of skilled players who have gathered together under a single banner to game together in semi-hardcore fashion!  Each of us has a passion for MMO gaming, but we play other games as well, across all platforms.

This website is home to several major chapters from Final Fantasy XIV to Guild Wars 2.  We are always looking to expand into other games and remain a solid team which will dominate the gaming world.  In addition there are also public Gamer Groups anyone can join.

Interested in joining? Then check out the links around the site for more information.  We update regularly and are always looking for new members to join the community.  Check back daily and come see what we have to offer you.  There is something here for everyone!

Community Meeting: June 10, 2013 @8pm EST

 

All IGC staff, members, and friends & family are encouraged to attend!

 

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Members looking to contribute articles can send a PM to Grey Jorildyn.

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Neutral Impact - News
Written by Grey Jorildyn   
Saturday, 11 February 2012 00:04

 

Beep-Beep!  Server Merger Incoming!

 

Well it seems we've finally come down to it.  FFXIV director Yoshi-P has finally decided upon a method for merging the servers (or has he...).  On March 1st we're going to be given our first chance to choose a new server to hop to.  Currently our server, Figaro, has tentatively made up its mind as to where it is going; World 6.  Neutral Impact however has other plans.

While we don't necessarily have any particular aversion to World 6, or any other world for that matter, we're taking matters into our own hands and discussing just where we're going to end up on March 27th.  As an end game linkshell, we'd like to be somewhere there is a strong NA presence at or near our timezone.  The NA crowd has simply refused to organize themselves this way, making such a server choice difficult to find.  Our next priority thereafter would be to spread ourselves out a bit more among a new crowd of players.

So that's pretty much the skinny on Neutral Impact at the moment.  We do not have a definite answer for the Figaro community that has been asking us what we're doing.  When we know, we'll let everyone else know.  In the meantime good luck in deciding your FFXIV future!  We'll be doing the same!

 
Radiant Impact - News
Written by DashCunning   
Friday, 03 February 2012 01:16

Tonight, after a lot of hard work and dedication, Radiant Impact was finally able to defeat Hard Mode Soa! Grats to everyone involved and let's keep the pain train moving!

HMEV_mount

Here's Dash modelling the mount that drops, the Dessler Avenger.

 
Neutral Impact - News
Written by Grey Jorildyn   
Friday, 20 January 2012 02:31

Yes, we has Goobbue mounts now.

That is all.

 
Impact Gaming - News
Written by Grey Jorildyn   
Friday, 20 January 2012 02:18

I've been putting off writing this article for the better part of two three weeks now because I simply hate to lose things.  Earlier this month IGC lost one of its guilds as it picked up another off of TOR's launch.  Violent Impact officially collapsed after the holiday for a number of reasons, one of which includes the difficulty of keeping a raid guild together under the conditions that Trion allowed to persist within their game.  Unlimited server transfers, buggy instances, and the like were all contributing factors to the guild's end, but regardless of those facts, the outcome was the same.

I'd like to keep things positive though by taking a look back of the successes of the guild, as they are both a testament to the quality of players we brought into the community (and are still around too; more on this in a bit) and the greatness of IGC as a whole.  During its lifetime (3/11-12/11), Violent Impact succeeded in obtaining a plethora of server firsts.  They were active on both the PvE and PvP fronts on Keenblade.  At its inception, VI was only the second guild to become part of the Impact Gaming Community--VI is what turned us into a community!  We expanded from just Neutral Impact into a two-guild community that had high hopes and strong leadership.  I'll never forget its string of leaders or the accomplishments they (the guild) have (these cannot be taken away from them with a simple 'had').  So many of the players were just amazing people and a lot decided to stay on for future games.  Many others joined Radiant Impact, our newest chapter, which plays Star Wars: The Old Republic.

Leadership held VI together through the worst of times.  Its playerbase kept it raiding 3-4 nights a week.  The friendships that have been made are unbreakable bonds now and since the guild's disbanding, a good portion of the guild still graces us regularly with their presence on Teamspeak and the forums.  I'll never forget all the good (and the bad!) times I had in helping shape VI at the start.  I enjoyed watching it blossom into a fully functioning semi-hardcore raid guild in a volatile gaming environment.  Where ever the players now unaccounted for have gone, they remain the true lifeblood of what the guild was and still, and we wish them the best in their gaming endeavors.  We can only hope they will somehow find their way to us when VI is reborn.  Yes, Violent Impact is in fact NOT dead!

Naughtius, the guild leader of Violent Impact, has assured me that the guild will be reformed for the upcoming release of Guild Wars 2 later this year!  For the time being everything about VI simply remains in hiding (some of it in plain sight) and many members will make their triumphant return in AreaNet's follow up to their previous smash hit onling multiplayer game of dragons and mayhem!  That said, we will inform everyone when recruitment for GW2 is opening up ahead of time.  If you're interested in a group that is looking to smash face in GW2 in the near future, then check back often.  We'll still be here (:p) and I guarantee you'll have one of the most amazing groups of players at your side if you do!

Good luck to Violent Impact in its future endeavors!

We will be glad to see your return in Guild Wars 2!

 
Radiant Impact - News
Written by Zeymah   
Tuesday, 10 January 2012 01:10

Since the release of Star Wars: The Old Republic on December 22, 2011, Radiant Impact has been busy at work getting to level 50 and ultimately enjoying the great content the game has to off. In our first week of unofficial official raiding, RI has completely cleared the Eternity Vault on Normal Mode in 8-man. The first couple of days were filled with bugs and some wiping, but everyone pulled through to get it done. Thanks to the following people for making the Operation a success:

Zladan | Yo'duh | Blackdeath | Elohim | Ald | Guldan | Mahdi | Damsel | Aduil

 

And a special thanks to Elohim, who we were able to pull in from out-of-guild as our second healer. He was a fantastic healer and addition to the group, and ultimately helped make the Operation a success.

Starting on Wednesday January 11, 2012, Radiant Impact will begin its official 16-man raiding.

 

 
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NI Recruitment

We are currently looking for new members of the following classes:
Bard:
Low
Black Mage:
Low
      Notes:   Career mages only.
Dragoon:
Medium
Monk:
High
Paladin:
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      Notes:   Experienced tanks only
Warrior:
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      Notes:   Ready to tank or dps
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We are accepting applicants for our IGC social year-round. End Game applications will be processed in Beta Phase 3.

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We are currently looking for new members of the following classes:
Commando:
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Guardian:
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Sentinel:
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Sage:
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Shadow:
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Gunslinger:
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Scoundrel:
High

Apply Today!

VI Recruitment

We are currently looking for new members of the following classes:
Elementalist:
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Editorials

EA Announces the End of Online Passes

Mega-publisher Electronic Arts abandons their Online Pass model.  Are they finally listening to all that feedback?

 

Read more...
 
THI/IGC Merger Press Release

Impact Gaming Community is proud to announce the acquisition of THI Gaming. We hope that this will add unique content to our site and bring more attention to us. Click "Read More" for the official press release.

 

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Riding the Nostalgia Train

Is originality going the way of the dinosaur?  We buy into our nostalgia quite often, especially lately, and it begs the question "Are we hurting gaming in the long run?"

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The Watch List

Microsoft's Xbox One

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A Hands-On With Elder Scrolls Online

Press Team Manager Jake gets hands-on with The Elder Scrolls: Online at Pax East!

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Wildstar: Maybe the Most Fun You Will Have in an MMO

A member of our Press Team discusses his experience with Wildstar at Pax East!

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Interviews

Yarruka: Community Coordinator at Funcom


Late last week,  I was fortunate to send a few questions to Yarruka,  one of the new Community Coordinator's at Funcom. I wanted to ask Reuben a few questions for those that don’t peruse the forums. 

 

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Game Reviews

Cichy reviews the newly rebooted Tomb Raider!  A stranded boat, a mysterious island, and crazy stuff happening everywhere.  What's Lara up to this time?

Read on for full details!

 

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Cichy reviews Bioshock Infinite!  Wanna know what he thinks about all the hype?  

Read on for full details!

 

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AIMonster reviews indie Arcen Games newest title, A Valley Without Wind 2.  If you are curious about the game, take a look at this article!

 

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Cichy reviews Assassin's Creed III!

How does he think it measures up?  Read on for full details!

 

Read more...
 

Cichy reviews Bethesda's latest game, Dishonored.

Never heard of it? Read on!

 

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