Hello Everyone! I’m happy to announce the coming of a new chapter to IGC with the addition of Ballistic Impact, a structured, semi-realism tactical shooter group focused on Arma 3. The nature of Arma 3 means it can support groups as small as two or up into the range of over one hundred all at once. We aim to be somewhere in the middle, bringing 20-50 players into the community for regular weekly ops and intermittent gaming. Our goal is to provide a welcoming environment for all comers whether they be new or long time Tactical Gurus.
February is on its way in and with it comes a few things to talk about. Hey, Nioh is releasing. That's cool. We talk about that, Nintendo stuff, genital physics, and a smattering of game announcements. Don't re-read that by the way. You read "genital physics" right the first time. All that, updates to our video games draft, and our usual banter on the industry. Listen in for the whole scoop.
Nintendo has now provided us with the entire plan for their latest pet project, the Nintendo Switch™. There was even an hour-long presentation where we saw the ship sail and sink. Check out our coverage of everything from the conference; the pros, the cons, the pro controller, the joycons, and even some games coming at launch (but mostly after). We try to be objective and are even a bit split on this thing's future, but one thing's for sure; it's gonna be a fun ride the entire time. We bring you that, round-up all the upcoming games, and update our video game draft. All of that and more unmentionables on the IGC Podcast.
IGC has brought in a new Dungeon Master to craft wondrous adventures for the players of our community! We have begun recruitment for players to fill this campaign to the brim. Check our the link inside for full details on what we are looking for!
We had planned to play Werewolf today but we fell short a couple of players so we decided to take a different direction and try out Kemomimi Panic. It's a social deception game much like Werewolf or Mafia but with a few key differences that create solid distinctions between the games. Once we got passed the anime girl art on the cards, we actually had a really great time with this one. Watch as our group tries to outwit each other to uncover or protect the thief, depending on which team you're on. We took great full advantage of Tabletop Simulator's "blindfold" feature in this one and it made for a very fun time!