Latest News

  • Tabletop Afternoon 4.22.17 - Rick and Morty: Total Rickall

    I thought we'd never make it back, Morty. For a second there I thought we were gonna be splattered under the heel of a terrible god and be nothing but a shit-stain on the bottom of its foot. Oh wait, we're supposed to play a game this week aren't we? Alright well grab all your guns and make sure Beth is there. And that's how we ended up playing this game.

    Read more ...  
  • IGC Podcast #88 - A Publisher Knows Better

    One would like to think major publishers do a little research before getting into deals with shady key-sellers but you'd be wrong to believe that. We're covering the G2A-Gearbox partnership news, talking a bit about the Scorpio specs, letting you know what Nintendo's latest silliness smells like, and bringing you an update on The Fatherland. This, some new game debuts, and a listing of the upcoming game releases rounds-out this podcast like it's a real boy.

    Read more ...  
  • IGC Podcast #87 - Foolish April

    We have now arrived in April. As some game companies try to trick us into thinking they're funny for others it's business as usual. MadCatz declares bankruptcy, Valve is calling in the big guns for some advice, and Blizzard is remastering StarCraft. A ton of games were announced and we'll tell you about them too. We've got that, the usual release schedule round-up and an update on our fantasy draft now that Mass Effect: Andromeda is out. Did I mention we talk about that for half an hour? Well, now I did. Listen to the show for all the info you could ever want. Sort of.

    Read more ...  
  • Operation Paladin Is a Go

    Ballistic Impact's first official operation has begun and takes us to Chernarus. A former Soviet Bloc state with a recent history plagued by the communist insurgency of the "Chernarussian Movement of the Red Star", known as the Chedakis by the locals. This problem became compounded when the Chedaki insurgents seized a small Chernarussian base, gaining access to heavy military equipment and becoming much more than a simple thorn in the Chernarussian Governments side. The Russian government, seeing this as potential weakness and being emboldened by their seizure of Crimea and unchallenged interventions in the middle east, took this opportunity to launch a lightning quick offensive. Having crushed the Chernarussian military their more advanced equipment, the Russian military occupied the nation and seemingly began preparations for proceeding further into Europe, forcing a response from NATO.

     

    Read more ...

Thursdude Gametacular - Thurs Feb 23 @ 7:30 EST

More
2 months 1 week ago #1 by RadioInOpposition
RadioInOpposition created the topic: Thursdude Gametacular - Thurs Feb 23 @ 7:30 EST
Hello, friends.

This Thursday, we're gathering around the virtual table once again. What game will we play? That will depend on player count!

If we have 3-5 players, we'll play Bloodborne: The Card Game - a "press your luck" set collection game where players fight a common threat, but the biggest payout comes from dealing the fatal blow.

If we have 6-10 players, we'll play Salem - a bluffing and voting game of deduction. Find the witches before their influence spreads across the small Massachusetts town.

If we have more than 10 players, we'll play Two Rooms and a Boom - a team driven game of explosives. Team Blue has a President, Team Red has a Bomber, and you can only guess what happens if they end up in the same room together.

Please let us know if you're joining us in the comments. We'll decide the game based on player count by Tuesday evening. See you at the table!
More
2 months 1 week ago #2 by AlecTrevelyan
AlecTrevelyan replied the topic: Thursdude Gametacular - Thurs Feb 23 @ 7:30 EST
I'm in.
More
2 months 1 week ago - 2 months 1 week ago #3 by RadioInOpposition
RadioInOpposition replied the topic: Thursdude Gametacular - Thurs Feb 23 @ 7:30 EST
Alright, Thursday's game will be Bloodborne: The Card Game.



Information
Game: Bloodborne: The Card Game
Max Players: 5
Time: 30 minutes
Rules

Synopsis of the Game
Bloodborne: The Card Game is based on the Chalice Dungeons in the video game Bloodborne — the ever-changing labyrinths and tombs carved out by the Great Ones beneath the fallen city of Yharnam, where horrifying creatures reside. Players compete to kill monsters and take their blood.

In general, Bloodborne is a game about risk management with a bit of group think, inventory management/upgrades, and tactical play. You start with a hand of basic weapons, which you get to upgrade to improve your fighting combos and capabilities.

Each turn, one monster chosen at random attacks players, who fight back as a team, with everyone playing a card from their hand simultaneously to attempt to kill the monster. Players collect blood from the monster, assuming it dies, based on how much damage they dealt. Monsters can fight back with exploding dice that can potentially deal infinite damage.

Players can fight as long as they want, but if they die in combat, they lose their progress. Players can opt out of fighting to bank their blood and save it permanently. Collected blood counts as victory points.

Says designer Eric M. Lang, "My goal with Bloodborne was to channel the intensity and frustration of the video game into a contest between players. Lots of death."

Tutorials and Videos
Last Edit: 2 months 1 week ago by RadioInOpposition.
Moderators: AIMonster

Login

Event Calendar

Sun Apr 30 @ 7:00PM -
Podcast - Podcast #89
Mon May 01 @ 9:00PM - 10:00PM
Meeting - Officer Meeting

Servers